Entry for GoGodotjam 4

How to play

  1. Click on character
  2. Click on the ground to move
  3. If the character is melee, you need to be close to an enemy to launch an attack
  4. Kill them all

What's ready:

  • Two levels
  • Wizard, Warrior and coward-archer

What's not ready:

  • A lot of levels
  • Sounds (need MOAR) 
  • Missiles (like arrows for an archer)


    Credits:
    Thanks, Godot for engine!

    Thank @nobody_here for the music!

    Thank me for everything else!

    StatusPrototype
    PlatformsHTML5
    Rating
    Rated 3.5 out of 5 stars
    (2 total ratings)
    Authorskzerot, Nobodyhere
    GenreStrategy
    Made withInkscape, Godot
    TagsGodot, Turn-Based Combat

    Development log

    Comments

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    (1 edit)

    On the necromancy level, not sure what triggers it, but twice the game started skipping all my turns, and I lost.

    Otherwise, great idea.

    Thanks! Not sure I'll be able to fix it before jam's end though :(

    Nice Megumin  ref :p

    (+1)

    Don't tell Natsume Akatsuki! =P
    Thanks :) 

    (1 edit)

    Very fun! Very not expected final (good)!

    Is it a reference to Megumin from anime? xD

    Yes, inspired by Megumin and I'm not afraid to admit it!